#include "node.h"
#include "uv.h"
#include <assert.h>

// Note: This file is being referred to from doc/api/embedding.md, and excerpts
// from it are included in the documentation. Try to keep these in sync.

using node::CommonEnvironmentSetup;
using node::Environment;
using node::MultiIsolatePlatform;
using v8::Context;
using v8::HandleScope;
using v8::Isolate;
using v8::Locker;
using v8::MaybeLocal;
using v8::V8;
using v8::Value;

static int RunNodeInstance(MultiIsolatePlatform* platform,
                           const std::vector<std::string>& args,
                           const std::vector<std::string>& exec_args);

int main(int argc, char** argv) {
  argv = uv_setup_args(argc, argv);
  std::vector<std::string> args(argv, argv + argc);
  std::unique_ptr<node::InitializationResult> result =
      node::InitializeOncePerProcess(
          args,
          {node::ProcessInitializationFlags::kNoInitializeV8,
           node::ProcessInitializationFlags::kNoInitializeNodeV8Platform});

  for (const std::string& error : result->errors())
    fprintf(stderr, "%s: %s\n", args[0].c_str(), error.c_str());
  if (result->early_return() != 0) {
    return result->exit_code();
  }

  std::unique_ptr<MultiIsolatePlatform> platform =
      MultiIsolatePlatform::Create(4);
  V8::InitializePlatform(platform.get());
  V8::Initialize();

  int ret =
      RunNodeInstance(platform.get(), result->args(), result->exec_args());

  V8::Dispose();
  V8::DisposePlatform();

  node::TearDownOncePerProcess();
  return ret;
}

int RunNodeInstance(MultiIsolatePlatform* platform,
                    const std::vector<std::string>& args,
                    const std::vector<std::string>& exec_args) {
  int exit_code = 0;

  std::vector<std::string> errors;
  std::unique_ptr<CommonEnvironmentSetup> setup =
      CommonEnvironmentSetup::Create(platform, &errors, args, exec_args);
  if (!setup) {
    for (const std::string& err : errors)
      fprintf(stderr, "%s: %s\n", args[0].c_str(), err.c_str());
    return 1;
  }

  Isolate* isolate = setup->isolate();
  Environment* env = setup->env();

  {
    Locker locker(isolate);
    Isolate::Scope isolate_scope(isolate);
    HandleScope handle_scope(isolate);
    Context::Scope context_scope(setup->context());

    MaybeLocal<Value> loadenv_ret = node::LoadEnvironment(
        env,
        "const publicRequire ="
        "  require('module').createRequire(process.cwd() + '/');"
        "globalThis.require = publicRequire;"
        "globalThis.embedVars = { nön_ascıı: '🏳️‍🌈' };"
        "require('vm').runInThisContext(process.argv[1]);");

    if (loadenv_ret.IsEmpty())  // There has been a JS exception.
      return 1;

    exit_code = node::SpinEventLoop(env).FromMaybe(1);

    node::Stop(env);
  }

  return exit_code;
}
